When enchanted P. Atk. of all D-Grade weapons will increase by 2 with the exception of bows, which will increase by 4. M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. |
Item type Items for enchant |
Item grade No Grade |
Weight 120 |
Base price 50,000 |
Does the item stack up? Yes |
Can item be drop? Yes |
Can item be sold? Yes |
Can item be trade? Yes |
Can item be deleted? Yes |
Can item be put in a personal warehouse? Yes |
Can item be put in the clan warehouse? Yes |
Can item be transferred within the account? No |
Scroll: Enchant Weapon (Grade D) |
Npc name | Lvl. | Amount | Chance | ||
---|---|---|---|---|---|
30 lvl * Otherworldly Invader Elite Soldier | 30 | 1 | 1/107 | ||
31 lvl * Catacomb Scavenger Bat | 31 | 1 | 1/178 | ||
30 lvl Grave Robber Fighter | 30 | 1 | 1/200 | ||
30 lvl Otherworldly Invader Martyrs | 30 | 1 | 1/242 | ||
32 lvl Kanil Succubus | 32 | 1 | 1/308 | ||
34 lvl * Marsh Spider | 34 | 1 | 1/404 | ||
31 lvl Turak Bugbear | 31 | 1 | 1/532 | ||
31 lvl Roughly Hewn Rock Golem | 31 | 1 | 1/532 | ||
30 lvl Silenos | 30 | 1 | 1/565 |